![dirt 4 landrush dirt 4 landrush](https://i.ytimg.com/vi/0vz-d6CPaSg/maxresdefault.jpg)
Grid always excelled in this area and games like Forza Horizon have upped the ante with exciting monoliths to grab our attention and inform us.
![dirt 4 landrush dirt 4 landrush](https://i.ytimg.com/vi/bE__rNnjevY/maxresdefault.jpg)
I was a little surprised to see such a bland set of menus and overlays between races and during credit allocations. One of the few areas of Dirt 4 that I'll criticize is the visual presentation (overlays, menus, etc) and its lack of personality. The Sound is Slicker Than The Window Dressing That's a preference, but every style of racing in Dirt 4 is fun. I also like the multi-car races better than the rally events where you compete to record the best time. For some reason, they epitomize what I associate with this style of racing. The vehicles handle differently and each of them brings their own challenges and perks. There are a good number of sub-categories that spawn from there. The vehicle types are divided into four major categories: rally, land rush, rally cross and historic rally. While the vehicles are all of the off-road variety, there's still a diverse group to choose from initially and more that you can purchase as you earn credits throughout your play.
![dirt 4 landrush dirt 4 landrush](https://cs3.gtaall.com/screenshots/4dc09/2013-09/large-fit/09db05f1666eed841982fbdb7b9ab6d827ec105d/42850-1349778126-GTAIV2012-10-0913-47-00-02.jpg)
When you first start the game, it will assess your skill and make a recommendation, but you ultimately pick which one is best for you. There's a sim or more arcade control scheme.